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Senior Graphics Programmer (Mexico/Remote)

Remote, USA Full-time Posted 2026-06-19
  • Mexico or remote, fulltime 

Your responsibilities

  • Design and implement elegant solutions focused on scalability, performance, and maintenance 
  • Write clean, professional, and maintainable code 
  • Profile, optimise, and enhance existing graphics technologies (rendering, lighting, shaders, shadows, scene management, and others) 
  • Accurately schedule tasks and complete them on time, with an understanding of and appreciation for milestones, schedules, deadlines, and efficient development processes 
  • Communication and collaboration with other team members in different departments (e.g. Art, Design, Production) 
  • Expansion of existing projects for new hardware or devices if required 
  • Proactively problem-solve performance and stability issues when necessary 
  • Foster a culture of sharing knowledge, best practices, and standards 
  • Identify bugs and issues and suggest solutions to mitigate problems 
  • Ensuring high product quality, together with Quality Assurance 
  • Support and contribute to new ideas to game design and implement proof of concept 

REQUIRED QUALIFICATIONS

  • 3+ years experience at a professional video game company 
  • At least 1 shipped game title in a rendering role 
  • Bachelor’s Degree in Computer Science or similar discipline or equivalent work experience 
  • Solid experience with shader languages, graphics APIs, and debugging tools 
  • Experience with GPU/CPU profiling and optimization techniques 
  • Familiarity with Physically Based Rendering and related concepts 
  • Solid proficiency in C/C++, including refactoring, optimization, and testing 
  • Confident researching / prototyping new technologies 
  • Strong problem-solving and analytical skills 
  • Experience with DirectX11, OpenGL 4.0, or Vulkan. 

BONUS QUALIFICATIONS

  • Advanced knowledge of ray tracing techniques, CPU or GPU based 
  • Hands on experience with Unreal Engine 
  • Work with major VR Platforms (Oculus, Vive, PSVR) 
  • Work with major modern consoles (XBox One, PS4, Switch) 
  • Familiarity with Plastic SCM, Perforce, or other modern SCM best practices 
Apply To This Job

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