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Machine Learning Scientist, Studio Media Algorithms

Remote, USA Full-time Posted 2026-06-15

Job Description:

  • Design, train/post-train/fine-tune, and evaluate foundational algorithmic solutions with applications in a variety of domains in the VFX, animation, and games space
  • Develop reusable foundational components and best practices, such as dataset curation, large-scale training, and post-training processes
  • Work cross-functionally with engineers, scientists, artists, and product leaders to help identify and prioritize strategic research investment opportunities and problem requirements
  • Expand technical depth and domain expertise into new/adjacent areas as the business needs and the state of technology evolve

Requirements:

  • Research experience with a successful track record of delivering quality results and/or academic publications in top ML, CV, CG, or NLP venues
  • Deep familiarity with modern generative model architectures, including diffusion models (e.g., MMDiT) and/or autoregressive models (e.g., GPT-style)
  • Experience with the full stack of model development: data curation, annotation/captioning, distributed training, post-training techniques (e.g., fine-tuning, RL), and/or robust evaluation
  • Expertise in designing and training deep learning (DL) architectures for media understanding and generation
  • Deep mathematical skills with knowledge of statistical methods and optimization
  • Extensive experience with DL frameworks such as Tensorflow or PyTorch
  • Strong programming skills in languages such as Python, Java, or C++
  • Advanced degree in Computer Science or related field

Benefits:

  • Inclusion is a Netflix value
  • Flexible work arrangements

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