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Game Designer (GoDot) | Remote

Remote, USA Full-time Posted 2026-06-16

PositionGodot Game Engine ExpertTypeExpert RoleCompensation$50 - $120/hourLocationRemoteCommitment10–40 hours/weekRole ResponsibilitiesDesign, implement, and optimize gameplay systems and features using the Godot Game EngineCollaborate closely with designers, artists, and other developers to deliver polished and engaging player experiencesArchitect and maintain clean, scalable, and well-documented codebasesTroubleshoot and resolve complex technical issues throughout the development lifecycleContribute to the evaluation and selection of technical solutions and tools related to the Godot ecosystemMentor and support team members in best practices, Godot workflows, and robust coding standardsParticipate actively in sprint planning, code reviews, and quality assurance processesRequirementsDeep expertise with the Godot Game Engine (GDScript, C#, or VisualScript)Track record of shipping commercial or high-quality independent titles using GodotStrong understanding of 2D/3D game development pipelines, asset integration, and performance optimizationAbility to communicate complex technical concepts clearly in written and verbal formExperience collaborating in a remote, distributed team environmentSolid problem-solving abilities and passion for learning new technologiesAbility to produce clean, maintainable, and efficient codeExperience contributing to open-source Godot projects or pluginsBackground in gameplay, UI/UX, or multiplayer networking systemsExposure to agile development methodologies and toolsApplication Process (Takes 20 Mins)Upload resumeInterview (15 min)Submit form#J-18808-Ljbffr Apply tot his job Apply To this Job Apply To This Job

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